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NPC Generator

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Advanced [show]


Fallthra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a white coat with blue slacks. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Insane, Shy. Bonds: Nature. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Fallthra Glanhig, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)6 (-2) 14 (+2)12 (+1)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 140 pp. Deep blue spinel (600 gp).


Social Check DCs


Mardred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She likes to wear brown tank tops with tan skirt. She sports auburn long hair. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Mardred lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many orcs want her driven away; and a deep hatred of orcs

Ideals: Joker. Flaws: Shy. Bonds: Family, Rich, Enemies. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Mardred Balderk, Female Dwarf Wizard 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 3 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His purple hair is braided into rings. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Purson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Purson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Purson Harm, Male Tiefling Expert 8
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. He has styled his golden hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Sensitive, Shy. Bonds: Adventurer. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Tim Blythe, Male Human Commoner 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)17 (+3) 10 (+0)3 (-4)
Skills Animal Handling +2, Performance -2
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs

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