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NPC Generator

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Advanced [show]


Oren Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a deerstalker hat to hide his balding. His eyes are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Retire the richest man in the north; and to be a dilettante again

Ideals: Gifted, Entrepeneur. Bonds: Rich, Job, Mentor. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Oren Cholmondeley, Male Half-Orc Paladin 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Ghaliver Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with violet slacks. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Ghaliver hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He inherited the family business which he has now maintained for 11 years.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Optimist. Bonds: Immigrant, Enemies, Job, Family. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Ghaliver Strongbones, Male Halfling Aristocrat 13
Small (3'2") Halfling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 52 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)18 (+4)
Skills Deception +8, Intimidation +8
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 1000 gp. Red spinel (130 gp). Moss agate (15 gp). Carnelian (80 gp). Lapis lazuli (15 gp). Eye agate (15 gp). Red garnet (130 gp). Jade (130 gp). Rhodochrosite (15 gp). Obsidian (15 gp). Red-brown spinel (130 gp). Black star sapphire (1000 gp). Lapis lazuli (15 gp).


Social Check DCs


Halimath Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His hair, while still mostly golden, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence, Logical. Bonds: Adventurer, Job, Criminal record. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Halimath Xiloscient, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Norkruuth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His crest is copper and curly. He has gleaming, smiling gold eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 6 years.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Sensitive. Bonds: Job, Nature, Rich, Adventurer. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norkruuth Orexijandilin, Male Dragonborn Cleric 8
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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