Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He has a long brown beard with little hanging trinkets. His eyes are brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: He got into the Blacksmith business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Blacksmith job and began his own company from there.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Ideals: Artistic. Bonds: Rich, Adventurer, Job, Military. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 61 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 100 pp. Carved bone or ivory statuette (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Sapphire pendant on gold chain (2900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey coat over a white low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Immigrant. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Ishte Glory, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her long chestnut hair is drawn into a two foot long braid. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Ishte is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.
History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and retire the richest woman in the north
Ideals: Extrovert, Logical. Flaws: Addict, Hedonist. Bonds: Immigrant. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Hematite (13 gp). Amber (40 gp). Eye agate (13 gp).
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly bows and scimitars. His lavender fur is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: Jasper (20 gp). Lapis lazuli (11 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). White opal (1400 gp). Moss agate (11 gp). Rock crystal (20 gp). Iolite (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!

