Chassath Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Miller does, and carries spears. Her red crest is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: Chassath was raised in a hard working conservative environment. A freak accident while working with her Bellfounder father left her crippled. She inherited the family business which she has now maintained for 8 years.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and further expansion of business
Ideals: Fighting, Persistence. Flaws: Insane, Disease. Bonds: Job. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 370 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 5 Acid flasks.
Tree Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. He has wavy white fur. His yellow eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.
History: Tree lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Carter soon after.
Motivation: He is content; and to reunite with his absent mother
Ideals: Fighting. Flaws: Cynical, Shy, Mundane. Bonds: Family, Job. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Just what you see.
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His fur, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Guard business at a young age. His father was a soldier and died while he was still young. Three was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Military, Job, Criminal record, Adventurer. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 36 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Auran, Aquan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 |
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Gold music box (1000 gp). A small bag of saffron. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grûblik Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a large white jacket. He is tall, broad shouldered and powerfully built. He wears his black hair down. His blue eyes peer out from beneath his deerstalker white hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 60 gp.
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