Namfoodle Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a small bristly mustache and wavy chestnut hair. His gray eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Philantrophist, Joker. Bonds: Poor, In love, Criminal record. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Abyssal, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Aquamarine (400 gp). Lapis lazuli (9 gp). Star rose quartz (50 gp).
Wella Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a red collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is always cut to a buzz. She has green eyes.
Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Dyer profession.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 800 gp.
Emmeline Beverly, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears her hair in dreadlocks. She has a tattooed face.
Personality: Stoic and calm, she prefers to meditate than take action. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Emmeline was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Disciplined, Optimist. Bonds: In love, Poor, Adventurer. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears a robe, a symbol of his god around his neck, and a greatsword on his belt, and his gloved hand is found clutching a greatsword. His beige fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cloud is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Insane, Shy. Bonds: Nature. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 130 pp.
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Their contribution stands as a beacon of hope for all adventurers!


