Garl Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears an entirely black suit with grey socks and a vest with buckled shoes, he is not a threatening figure. He wears his white hair down. His brown eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Marshal, Garl learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He became a Marshal soon after.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Hedonist. Bonds: Job, Slave, Family. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 12 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 5 (-3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarethon Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a flattop crest cut. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Soapmaker, but he got bored and became a Mayor. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Mundane. Bonds: Job, Criminal record, Nature, Rich. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Hematite (12 gp). Chalcedony (60 gp). Chrysoprase (60 gp). Blue sapphire (1200 gp).
Callybon Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Armorer uniform. She is bristling with hidden weapons, mostly nunchakus and glaives. She has brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a forest tribe. She moved out north to avoid the crime she committed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to open a new tavern; and she is content
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Criminal record, Nature. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 60 pp. Black pearl (900 gp). Chrysoprase (80 gp). Blue quartz (9 gp). Golden pearl (50 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'5" southern man, he is renowned for his bright black suits and hats. His hair, while still mostly dark red, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Logical, Fighting. Flaws: Emotional. Bonds: Rich. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 41 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


