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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maynild Kent, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Fortune-teller uniform. She keeps her golden hair in a flapper bob. Her fierce gray eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Ploughman, but she was a colossal failure. She has worked as a Fortune-teller like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Insane. Bonds: Job, Poor, Nature. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Maynild Kent, Female Human Aristocrat 9
Medium (4'11") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 600 gp. Solid gold idol (600 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with small hat. His white hair is cut short. His eyes are likewise hazel.

Personality: Calm and collected, he is a well trained Server. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Server and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and balancing his hectic life and new server responsibilities is difficult

Ideals: Fighting. Flaws: Forgetful, Insomniac. Bonds: Job, Criminal record. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Carrie Siannodel, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 19 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Roger Acton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical, Fighting. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Roger Acton, Male Human Warrior 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)15 (+2) 16 (+3)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp. Sardonyx (50 gp).


Social Check DCs


Shamash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin tan vertical stripes and red pants, and he perpetually has his warhammer ready. His long brass crest is drawn into a two foot long braid. His red eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Hunter, who enjoyed hunting, Shamash was taken on many hunting expeditions. Shamash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shamash decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Criminal record, Nature. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Shamash Baharoosh, Male Dragonborn Warrior 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp. Red garnet (80 gp). Rhodochrosite (6 gp). Obsidian (6 gp). 4 Acid flasks.


Social Check DCs

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