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NPC Generator

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Advanced [show]


Windy Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a penchant for wearing a ring with an oversized amber on his right hand. His fur is yellow and curly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Rich, Family. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Windy Of Ivory, Male Tabaxi Fighter 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 1000 sp. Deep blue spinel (800 gp). Blue quartz (8 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He keeps his long silver hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the west. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fonkin took refuge in the large cave and found the beat up dagger and armor he uses now. He has drifted from career to career and currently works as a Tailor.

Motivation: His relatives are trying to arrange a marriage; and he's in love

Ideals: Pacifist. Bonds: Has a crush, Nature, Job, Family. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Fonkin Waggletop, Male Gnome Bard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 80 pp. Old masterpiece painting (1100 gp).


Social Check DCs


Gomory Faith, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting black shirt and pants. She has styled her blue hair well, parting it to the left. Her eyes are likewise gold.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Blacksmith, who enjoyed hunting, Gomory was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: She wants revenge against gnolls; and many gnolls want her driven away

Flaws: Shy. Bonds: Adventurer, Nature, Enemies, Rich. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Gomory Faith, Female Tiefling Barbarian 8
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Arjhan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and pastel tie. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His copper crest is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: Arjhan hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Sensitive. Bonds: Enemies, Family. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Arjhan Kerrhylon, Male Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)18 (+4)
Skills Athletics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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