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NPC Generator

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Advanced [show]


Millicent Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears violet trousers with green and red striped suspenders. She wears various colorful collared shirts. Her hair is blonde and very short. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off her debts; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Secretive. Bonds: Job, Mentor, Debt. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Millicent Tealeaf, Female Half-Elf Wizard 12
Medium (5'8") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 39 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Golden yellow topaz (200 gp).


Social Check DCs


Trail Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His fur is orange and curly. His copper eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: The child of southern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: Many goblins want him driven away; and regain custody of his daughter

Ideals: Opinionated, Pacifist. Flaws: PTSD. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Trail Moon, Male Tabaxi Adept 5
Medium (5'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)14 (+2) 6 (-2)18 (+4)
Skills Performance +7, Religion +5
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Rhodochrosite (7 gp). Lapis lazuli (7 gp). Black opal (800 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Harbek Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Marshal does. His golden hair and beard is wavy and long. His brown eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Harbek lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Flaws: Cynical, Impulsive. Bonds: Job, Immigrant, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Harbek Broodfist, Male Dwarf Fighter 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Salanop Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her blonde hair up. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Salanop grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She is searching for what she claims is her rightful reward.

Motivation: Retire the richest woman in the north; and she's looking for her big break

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Immigrant. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Salanop Turen, Female Gnome Adept 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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