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Advanced [show]


Ahrim Trust, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His blue hair is lengthy. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Bellfounder profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Ideals: Disciplined. Bonds: Job, Poor, Immigrant, Family. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Ahrim Trust, Male Tiefling Monk 17
Medium (5'1") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 16 (+3)19 (+4)
Skills Deception +10, Medicine +9
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 1400 pp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (140 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold and topaz bottle stopper cork (1400 gp). Cloth of gold vestments (140 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (6000 gp). Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and white robe with the hood down, and sports empty pouches on his belt. He has a very tight haircut. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a wizard, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Einkil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Einkil's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Family, Mentor, Military. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Einkil Torunn, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Jade Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She wears her brown fur up. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Jade reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Poor, Military. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Jade Of Wine, Female Tabaxi Monk 6
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 8
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long golden beard with little hanging trinkets. He has amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: He got into the Brewer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Richard Darlington, Male Human Aristocrat 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs

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