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Advanced [show]


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He has dyed his greying red fur a little too much giving a sharp red color. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Poor. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Tree Wind, Male Tabaxi Bard 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Aura Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He wears his orange fur up. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. A gifted student he started as a Soapmaker, but he got bored and became a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Justice, Logical. Bonds: Military, Job, Family. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Aura Paws, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 260 pp.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown painted combat armor at almost all times. He wears a feathered hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Justice. Bonds: Immigrant, Religious, Criminal record. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

River Running, Male Tabaxi Commoner 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. White pearl (90 gp). Rose (40 gp). Black pearl (200 gp). Rock crystal (40 gp). 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Quarion Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut short. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Map Maker, Quarion learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Quarion Withrethin, Male Half-Elf Aristocrat 15
Medium (5'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 119 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)7 (-2) 15 (+2)7 (-2)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1

Possessions: 7000 gp. Blue star sapphire (1500 gp). Obsidian (5 gp). Lapis lazuli (5 gp). Red garnet (110 gp). Smoky quartz (20 gp). Blue quartz (5 gp). Chalcedony (20 gp). Freshwater pearl (5 gp). Jasper (20 gp). Obsidian (5 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Violet garnet (1400 gp). 1 Medium magic item.


Social Check DCs

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