Ethereal Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Glassblower. He wears a small hat to cover his moderate length red fur. His copper eyes are slightly larger than normal.
Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He became a Glassblower soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 52 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +6
Possessions: Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp).
Traulam Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She has wavy blonde hair. Her amber eyes dart from person to person.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 10th year, her parents were killed by a dire rats raid, leaving Traulam alone in the world. After a stint in an orphanage, she was adopted. She is searching for what she claims is her rightful reward.
Motivation: Wants her loneliness to end; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Artistic. Bonds: Adventurer, Enemies, Has a crush. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Watson, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her auburn hair in a pixie cut. Her blue eyes dart from person to person.
Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.
History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. Sarah was born on a far southern forest where she grew up under the tutelage of her mother, an expert Banker. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Rich, Job, Family, Immigrant, Criminal record. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Grai Bradford, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her golden hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Religious, Mentor. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

