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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a tan small hat and tan clothes. His clothes are grease stained in places. He keeps his golden hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Dyer in town.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: Disease. Bonds: Poor, Immigrant, Guardian, Job, Adventurer. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Senteq Albaratie, Male Gnome Ranger 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. His black hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Military, Mentor. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Gunter Kimberly, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 20 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Mary Dalton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her silver hair is heavily combed to the right. She has green eyes.

Personality: She is irascible and easily irritated. She does not trust anyone and sleeps with one eye open.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mary's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.

Motivation: She has decided she is irredeemable; and marry her sister to traveling adventurers

Flaws: Antagonistic, Insomniac. Bonds: Military, Family, Criminal record. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Mary Dalton, Female Human Druid 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Ahvain Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His golden hair is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Ahvain was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: To get a good night's sleep; and an old rival family wants him found

Ideals: Opinionated. Flaws: Mundane, Insomniac. Bonds: Family, Job. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Ahvain Netyoive, Male Elf Warrior 4
Medium (4'7") Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Alexandrite (1200 gp). Rock crystal (20 gp). Chrysoberyl (130 gp). 1 Minor magic item.


Social Check DCs

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