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NPC Generator

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Advanced [show]


Gimurt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown feathered hat and brown clothes. His hair is white and curly. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast desert. His childhood dream was to be a Fortune-teller, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Athletic, Logical, Impeccable. Bonds: Job, Nature, Family. Occupation: Courier

Voice: French accent

Attributes [hide]

Gimurt Bigtoe, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)14 (+2) 12 (+1)5 (-3)
Skills Arcana +4, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. Bloodstone (50 gp).


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His silver hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To pay off his debts; and doesn't want to be a tanner and was forced into it by his family

Ideals: Justice. Flaws: Emotional. Bonds: Criminal record, Family, Debt. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Orsik Strongheart, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 20 (+5)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Ralf Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He sports a long golden beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist, Logical. Flaws: Insane, Antagonistic, Fearful. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Sherman, Male Half-Elf Bard 7
Medium (5'7") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 18 (+4)9 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. Chrysoprase (60 gp). White pearl (70 gp).


Social Check DCs


Eida Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white small hat and white clothes, and a wedding ring on her right hand. Her golden hair is wavy and long. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand her business; and sabotage a competitor

Ideals: Optimist. Bonds: In love, Rich, Immigrant, Criminal record, Job. Occupation: Painter

Voice: Raspy

Attributes [hide]

Eida Porridgepot, Female Halfling Sorcerer 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven, Draconic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 90000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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