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NPC Generator

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Advanced [show]


Ogbur Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He wears his white hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a wizard, Ogbur was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Shy. Bonds: Mentor, In love, Criminal record. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Ogbur Garrick, Male Half-Orc Cleric 2
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)7 (-2) 10 (+0)8 (-1)
Skills History +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He wears his hair in dreadlocks. He has hazel eyes and a grey hat with a violet feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Sailor, who enjoyed hunting, Orsik was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker, Justice. Bonds: Nature, Criminal record, Adventurer. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Orsik Holderhek, Male Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Solid gold idol (500 gp).


Social Check DCs


Gynk Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern woman wears a faded coat and loose pants complete with wide-brimmed hat. She keeps her long auburn hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gynk was born in the east. At a young age she loved to build and create. She has had some formal painting training, and achieved minor success. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic, Disciplined, Persistence, Artistic. Bonds: Adventurer. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Gynk Clive, Female Half-Orc Monk 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)5 (-3)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Obsidian (16 gp). Brown-green garnet (130 gp).


Social Check DCs


Drifting Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a yellow scarf. Her lavender fur is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Junk Dealer. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the east, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up whip and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business.

Ideals: Artistic. Bonds: Job, Immigrant, Nature. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Drifting Of Spirit, Female Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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