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NPC Generator

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Advanced [show]


Synthrin Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her green robe and has her hand crossbow always slung over her shoulder. Her crest is short and gold. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a son. Some 5 years later her spouse died after the birth of her son. Heartbroken, Synthrin never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is not mentally stable, and does not behave rationally; and she is content

Ideals: Optimist, Joker. Flaws: Insane, Mundane. Bonds: In love. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Synthrin Orexijandilin, Female Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 gp. 1 Alchemist’s fire.


Social Check DCs


Joser Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. His blue eyes peer out from beneath his broad white hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Insane. Bonds: Slave, Poor, Adventurer. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Joser Hogcollar, Male Halfling Warlock 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)17 (+3) 12 (+1)13 (+1)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 200 gp. Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She has a moderate pudge and is not very fit. Her black hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants a kiss; and balancing her hectic life and new roofer responsibilities is difficult

Ideals: Philantrophist. Bonds: Religious, Criminal record, Job, Has a crush. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Valida Trueanvil, Female Dwarf Monk 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1 Darkwood Shield.


Social Check DCs


Heather Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. Her blonde hair is wavy and long. She has a dull look in her hazel eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Heather studied abroad. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in sword use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Poor, Enemies. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Heather Marley, Female Human Rogue 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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