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NPC Generator

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Advanced [show]


Torgga Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her blonde hair is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Torgga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and an old rival family wants her found

Flaws: Terse. Bonds: Rich, Adventurer, Mentor, Family. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Torgga Aranore, Female Dwarf Adept 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 60000 cp. Peridot (70 gp). Citrine (70 gp).


Social Check DCs


Spear Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy yellow fur. He has several tiny ruby earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Spear Of Spirit, Male Tabaxi Adept 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 7
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)12 (+1) 5 (-3)12 (+1)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +1 / 3d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 gp. Malachite (5 gp). Rhodochrosite (5 gp). Hematite (5 gp). Violet garnet (900 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His blonde hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alberich took refuge in the large cave and found the beat up spear and armor he uses now. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother.

Bonds: Poor, Has a crush, Family, Nature, Adventurer. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Alberich Fireforge, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp. Sardonyx (20 gp). Amethyst (40 gp). Deep blue spinel (400 gp). Onyx (20 gp). Bloodstone (20 gp). Black star sapphire (500 gp). Emerald (500 gp). Blue quartz (6 gp). White opal (500 gp).


Social Check DCs


Immeral Holimion, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears tan trousers with green and blue striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a nunchaku. His hair is golden and curly. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Sellsword, Immeral learned a great deal about his mother's area of expertise. In his 16th year, his parents were killed by a gnolls raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Justice, Philantrophist. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Immeral Holimion, Male Elf Ranger 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs

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