Irann Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, yellow cloak. She has styled her red hair well, parting it to the right. This violet eyed northerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born the only child of a wealthy merchant. Through the years after Irann was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Irann's father didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants revenge against dire rats; and she has a crush on the local laborer
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Has a crush, Enemies. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1600 sp.
Vanchu Royal, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her chestnut hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Passionate, Gifted. Bonds: Poor, Criminal record. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 100 pp. Smoky quartz (40 gp). Aquamarine (900 gp). Tiger eye turquoise (10 gp). Black star sapphire (500 gp). Black pearl (900 gp). Citrine (40 gp). Rhodochrosite (10 gp).
Antrara Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak. She is portly but not overly obese. Her green crest is smooth and relatively long. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Antrara wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born at the edge of vast desert. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and meet up once more with her childhood friend
Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Criminal record, Adventurer. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 gp.
Bhevek Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His gray unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Jeweler, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Bhevek has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is content; and to end his boredom
Ideals: Entrepeneur, Justice. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp. Black star sapphire (1400 gp).
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