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NPC Generator

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Advanced [show]


Flask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is orange and very short. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: To protect his home; and he wants to get laid

Ideals: Athletic. Bonds: Rich, Guardian, Has a crush. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Flask Fang, Male Tabaxi Druid 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 5 (-3)17 (+3)
Skills Insight -1, Persuasion +5
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. Aquamarine (900 gp). Blue sapphire (800 gp). Zircon (30 gp).


Social Check DCs


Nákra Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Nákra Lincoln, Male Half-Orc Wizard 6
Medium (6'5") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 6 (-2)6 (-2) 4 (-3)10 (+0)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. White pearl (90 gp).


Social Check DCs


Gormogord Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Greedy. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Gormogord Deephollow, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 900 gp. Aquamarine (1200 gp). Rock crystal (60 gp). Black pearl (1200 gp).


Social Check DCs


Aramil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His long red hair reaches down to his waist. His eyes are likewise blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Impeccable. Bonds: Religious, Debt, Adventurer, Family. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Aramil Sylvaranth, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Hematite (5 gp). Malachite (5 gp). Deep green spinel (90 gp).


Social Check DCs

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