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NPC Generator

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Advanced [show]


Ahrim Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is physically well-built. He has styled his silver hair well, parting it to the left. His eyes are silver.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 3 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist, Fighting. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Stutters

Attributes [hide]

Ahrim Ambition, Male Tiefling Ranger 6
Medium (6'5") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. 1 Full Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Verin Grace, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her purple hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Ideals: Joker, Philantrophist. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Verin Grace, Female Tiefling Warrior 10
Medium (5'4") Tiefling, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Medicine +3, Performance +6
Senses Passive Perception 9
Languages Common, Auran, Druidic, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Two Llamas Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her cinnamon fur is lengthy. She has a dull look in her green eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Gifted. Bonds: Adventurer, Criminal record, Military, Poor. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Two Llamas Mirror, Female Tabaxi Paladin 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1700 gp. Chrysoprase (70 gp). Rhodochrosite (15 gp). Azurite (15 gp).


Social Check DCs


Gûndza Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears black cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His fierce gray eyes like to dwell on things.

Personality: Gûndza wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gûndza took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has never given up on his music dream.

Motivation: He would like to get married and retire; and he has a crush on the local mortician

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Gûndza Adley, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. Chrysoberyl (110 gp). Deep green spinel (110 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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