Arannis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a brown coat with yellow slacks, and carries shortspears. He wears his blonde hair up. He has a dull look in his brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of orcs once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Poor, In love. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp.
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is white and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.
History: His mother raised him in a mountain cabin. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Artistic. Flaws: Addict, Shy. Bonds: Nature. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 19)
Armor Class 12
Hit Points 115 (19d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Undercommon, Orc
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
Possessions: 6000 gp. Black pearl (1500 gp). Lapis lazuli (6 gp). Sardonyx (70 gp). White opal (800 gp). Chalcedony (70 gp). Golden pearl (40 gp). Azurite (6 gp). Tourmaline (40 gp). Jade (40 gp). Pink diamond (2000 gp). Black pearl (1500 gp). Peridot (70 gp). Sardonyx (70 gp). Rock crystal (70 gp). Malachite (6 gp). Deep blue spinel (1500 gp). Moonstone (70 gp). Chalcedony (70 gp). Iolite (70 gp). Red-brown spinel (40 gp). Citrine (70 gp). Alexandrite (1500 gp). 1 Medium magic item. 1 Medium magic item.
Ilde Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Ilde began to lead the lost caravan. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Human compassion; and meet up once more with her childhood friend
Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, Religious, Adventurer. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 500 sp. Chrysoberyl (120 gp). 1 Masterwork Uncommon Weapon.
Williamina Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She keeps her long red hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.
History: When she was but 6 years old her parents immigrated from the north. Williamina was born on a far northern mountains where she grew up under the tutelage of her father, an expert Stableman. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. Red garnet (110 gp). Amethyst (110 gp). Rose (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

