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NPC Generator

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Advanced [show]


Prosperine Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bristling with hidden weapons, mostly flails and longbows. She wears a top hat to hide her balding. She has red eyes and a green hat with a grey feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in a small village she learned the ways of the warrior from her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Criminal record, In love. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Prosperine Mayhem, Female Tiefling Fighter 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 15 (+2)19 (+4)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Galinndan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue top hat and blue clothes. He has a white handlebar mustache and slicked back white hair. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Engraver in town.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Galinndan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Galinndan. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Athletic, Passionate. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Galinndan Koehlanna, Male Elf Adept 7
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 9000 sp.


Social Check DCs


Art Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple pastel robe with white stripes complete with hood. She wears her gray fur up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered

History: She is a Lamia in disguise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she is a bit of a kleptomaniac

Ideals: Fighting, Logical. Bonds: Adventurer, Family, Criminal record. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Art Thunder, Female Tabaxi Adept 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 4 Antitoxin. 3 Smokesticks. 4 Holy water. 4 Holy water.


Social Check DCs


Beloril Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is braided into rings. He has brown eyes.

Personality: Calm and collected, he is a well trained Tailor. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved out north to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Job, Criminal record, Religious, Adventurer. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Beloril Durthane, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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