Five Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean pastel cloak covering his clean studded leather. He keeps his long orange fur kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: Aggressive, abrasive, and angry, Five embodies much of what other species detest in the Tabaxis. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. Five was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Five decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 101 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 13000 gp. Obsidian (9 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Onyx (20 gp). Tiger eye turquoise (9 gp). Jet (60 gp). Hematite (9 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Sard (20 gp). White opal (1100 gp). Freshwater pearl (9 gp). Jasper (20 gp). Coral (60 gp). Sard (20 gp). Aquamarine (600 gp). Malachite (9 gp). Bloodstone (20 gp). Silver pearl (60 gp). Rose (20 gp). Bloodstone (20 gp). Obsidian (9 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp). Alexandrite (600 gp). Amber (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Theren Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His silver hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south his family was never financially stable. Theren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Insomniac, Impulsive. Bonds: Guardian, Poor, Adventurer. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1600 gp. Old masterpiece painting (2400 gp). Fire opal pendant on a fine gold chain (2400 gp).
Balimaar Hale, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. With a patchy white beard and wild white hair. He has gleaming, smiling brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: To be a Blacksmith again; and sabotage a competitor
Ideals: Joker. Bonds: Guardian, Nature, Job. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 101 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Druidic, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 280 pp. Chrysoberyl (130 gp). Obsidian (4 gp). Black pearl (1000 gp).
Vanchu Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear white clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. She has wavy silver hair. She has gray eyes and a white hat with a violet feather.
Personality: She has always had a great fascination with Halfling culture. Animals are drawn to her, and she is able to talk to them.
History: Vanchu was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Halfling compassion; and she wants revenge against gnolls
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Adventurer, Enemies. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

