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NPC Generator

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Advanced [show]


Dharg Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a Stetson hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dharg was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To prove his worth to the world; and to settle down with his crush

Ideals: Philantrophist, Persistence. Flaws: Impulsive. Bonds: Has a crush, Debt. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Dharg Redfield, Male Half-Orc Wizard 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1100 sp. Aquamarine (200 gp). Rhodochrosite (14 gp).


Social Check DCs


Zagga Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is styled in orderly dreadlocks. Her brown eyes have a joyful gleam in them most of the time.

Personality: Zagga is depressed about a lot of things. She tends to be a nihilist. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Zagga was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and to find somewhere to settle down

Ideals: Optimist. Flaws: Depressed, Mundane. Bonds: Family, Criminal record. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Zagga Dalton, Female Half-Orc Expert 3
Medium (6'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)7 (-2) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Dagger Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Baker uniform. He has red fur. He has a dull look in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Fearful, Disease. Bonds: Job, Immigrant. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Dagger Of Ale, Male Tabaxi Cleric 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)19 (+4) 14 (+2)9 (-1)
Skills Religion +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Celestial, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Halimath Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail and is in decent physical shape. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Halimath is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Halimath hails from a village terrorized by dire rats. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is content; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Fearful, Mundane. Bonds: Enemies. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Halimath Casilltenirra, Male Elf Sorcerer 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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