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NPC Generator

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Advanced [show]


Jocelyn Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear yellow clothing when he does not wear armor. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Justice. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Jocelyn Ethanasath, Male Half-Elf Paladin 4
Medium (5'11") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His red hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Oblar wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Painter, but he got bored and became a Gardener. He has since lost track of the people in his past.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Family, Poor, Job. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Oblar High-hill, Male Halfling Monk 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Naamah Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has done her best to style her brown hair to look like a famous performer. Her red eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.

History: A powerful wizard made her what she is. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Nature, Mentor. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Naamah Hope, Female Tiefling Wizard 4
Medium (5'1") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Azurite (7 gp).


Social Check DCs


Beatrice Wade, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey top hat and grey clothes. She has shaved her head bald. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is an amazing painter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted from career to career and currently works as a Performer.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Gifted. Bonds: Immigrant, Adventurer, Family, Job, Enemies. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Beatrice Wade, Female Human Druid 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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