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NPC Generator

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Advanced [show]


Jelenneth Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light blue in addition to tight pants, and sports empty pouches on her belt. She has styled her brown hair well, parting it to the left. Her eyes are likewise hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of gnolls; and retire the richest woman in the west

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Jelenneth Galanodel, Female Elf Monk 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)5 (-3) 13 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1900 sp. Jade (150 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Immeral Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a black handlebar mustache and slicked back black hair. His green eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he has a crush on the local laborer

Ideals: Fighting, Joker. Bonds: Poor, Has a crush, Immigrant. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Immeral Floshem, Male Half-Elf Rogue 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 1000 cp. Aquamarine (400 gp). Red spinel (120 gp). Red garnet (120 gp).


Social Check DCs


Azgrom Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears white leather gloves, a white jacket, and tight pants. He has moderate length chestnut hair. His green eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Azgrom was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and an old rival family wants him found

Ideals: Optimist. Flaws: Forgetful, Depressed. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Azgrom Royal, Male Half-Orc Wizard 5
Medium (6'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 9 (-1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Moss agate (9 gp). Black opal (900 gp). Red-brown spinel (140 gp).


Social Check DCs


Barbena Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her nunchaku ready. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Barbena was born the youngest of three triplets. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and money/treasure

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Barbena Glanhig, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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