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NPC Generator

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Advanced [show]


Guy Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He has styled his black hair well, parting it to the left. His violet eyes peer out from beneath his feathered grey hat.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Huckabee, Male Human Adept 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. Alexandrite (300 gp).


Social Check DCs


Gell Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gell Tatum, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear pastel tank tops with grey skirt. She wears a feathered hat to cover her moderate length lavender fur. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in a small mountains village. A gifted student she started as a Bounty Hunter, but she got bored and became a Engraver. She then took over the family business and is one of the better Engraver for hire.

Motivation: Expand her business.

Ideals: Athletic. Bonds: Poor, Job, Military, Nature. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Sun Candle, Female Tabaxi Fighter 7
Medium (6'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 8 (-1)17 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Rock crystal (70 gp).


Social Check DCs


Trail Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her longsword always slung over her shoulder. Her long red fur is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Trail is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.

History: Born to a pair of adventurers, Trail grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered painting. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and she has passion for adventuring and risk

Ideals: Extrovert, Artistic, Justice. Bonds: Adventurer, Guardian. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Trail Of Claws, Female Tabaxi Barbarian 10
Medium (4'9") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 97 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5

Possessions: 190 pp. Aquamarine (400 gp). Smoky quartz (80 gp). Freshwater pearl (6 gp). Eye agate (6 gp).


Social Check DCs

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