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NPC Generator

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Advanced [show]


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Aura was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: To be a Ploughman again.

Ideals: Joker. Flaws: Lazy, Antagonistic. Bonds: Job, Mentor. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Aura Of Winter, Male Tabaxi Rogue 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Tourmaline (60 gp).


Social Check DCs


Ur-Lasu Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Ur-Lasu embodies much of what other species detest in the Half-Orcs. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. Through the years after Ur-Lasu was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ur-Lasu's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic, Shy, Disease. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Ur-Lasu Hackney, Male Half-Orc Warlock 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with brown slacks. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. He has blue eyes and a brown hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Religious. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Thomas Marlee, Male Human Commoner 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 5 (-3)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2700 gp. Coral (160 gp). Violet garnet (1400 gp). Sard (80 gp). Deep blue spinel (1400 gp). Rose (80 gp). Star rose quartz (80 gp). Black pearl (1400 gp). Black opal (800 gp). Rose (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown deerstalker hat and brown clothes. Her hair is short and auburn. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Audhild was born on a far western plains where she grew up under the tutelage of her father, an expert Carpenter. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Audhild Fallack, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 138 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)7 (-2) 17 (+3)13 (+1)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 1000 gp. Deep green spinel (70 gp). Black pearl (900 gp). Red garnet (70 gp). Alexandrite (900 gp). Tiger eye turquoise (10 gp). Zircon (60 gp). White pearl (70 gp). Black pearl (900 gp). Red spinel (70 gp). Lapis lazuli (10 gp).


Social Check DCs

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