Maynild Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her green eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She enjoys reading and quiet.
History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Impeccable, Logical. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 300 gp.
Mreksh Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His blue crest is smooth and relatively long. His red eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Mreksh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Mreksh's homeland. Mreksh decided to take the middle way and become a bodyguard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he has decided he is irredeemable
Ideals: Fighting. Bonds: Rich, Military, Immigrant, Criminal record, Family. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 10)
Armor Class 14
Hit Points 82 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2300 gp. Onyx (40 gp). Freshwater pearl (10 gp). Azurite (10 gp).
Mialee Romeo, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow tunic with grey highlights, and long yellow pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her brown hair is lengthy. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 12 years.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Opinionated. Flaws: Hedonist, Mundane. Bonds: Job, Family. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Antinua Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears just a violet suit. She has a long blonde ponytail with little hanging trinkets. Her violet eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Antinua is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She comes from a rich southern family. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and her spouse's relatives view her with great suspicion
Ideals: Logical. Flaws: Cynical. Bonds: Family, Rich, Nature. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

