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NPC Generator

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Advanced [show]


Millicent Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her golden hair is still thick. Her eyes are violet.

Personality: She is calm most of the time but flees social interaction. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to meet her childhood hero.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Performer

Voice: German accent

Attributes [hide]

Millicent Eastaughffe, Female Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp.


Social Check DCs


Kathra Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is renowned for her bright grey dresses and hats. Her black hair is lengthy and is close to two feet long. Her eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Kathra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Ideals: Impeccable. Bonds: In love, Poor, Family. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Kathra Strakeln, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 18 (+4)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 280 gp. Lapis lazuli (11 gp). Golden pearl (90 gp). Tourmaline (90 gp).


Social Check DCs


Percival Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. He wears his white hair up. His brown eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: Born to a Dyer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Religious. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Hayhurst, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Rangrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Bonds: Mentor, Criminal record, Job. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Rangrim Trueblood, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 340 gp.


Social Check DCs

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