Gurdis Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her silver hair in a pixie cut. She has gleaming, smiling brown eyes.
Personality: Gurdis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: To settle down with her crush; and expand her business
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, Has a crush. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 134 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 20 (+5) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 1000 gp. Red garnet (70 gp). Malachite (4 gp). Violet garnet (1200 gp). Banded agate (4 gp). Amber (70 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears red trousers with green and brown striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. She has done her best to style her brown hair to look like a famous performer. Her eyes are green.
Personality: This woman loves singing and to teach people singing more than just about anything. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp. Chrysoberyl (90 gp). Alexandrite (500 gp). Lapis lazuli (16 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. Sapply was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is content; and to find somewhere to settle down
Ideals: Philantrophist, Fighting, Justice. Flaws: Mundane. Bonds: Nature, Religious. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 220 gp.
Matilda Nash, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in brown turtlenecks beneath a red coat with violet slacks. She keeps her silver hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Assassin for hire.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Antitoxin. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!

