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NPC Generator

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Advanced [show]


Kasdeya Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long black hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Kasdeya hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Kasdeya was raised in a hard working conservative environment. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has never given up on her dancing dream.

Motivation: Doesn't want to be a Priest and was forced into it by her family; and expand her business

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Job, Debt, Family. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Kasdeya Liberty, Female Tiefling Commoner 6
Medium (6'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Fargrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His black hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He got into the Tanner business at a young age. In his 14th year, his parents were killed by a gnolls raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 13 years.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Bonds: Job, Enemies, Adventurer. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Fargrim Durthane, Male Dwarf Expert 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 180 gp. Coral (160 gp). Rhodochrosite (11 gp). 1 Half-Plate.


Social Check DCs


Aust Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Miller. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes lackadaisically let the world flow into them.

Personality: Aust hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, his parents were killed by a illithids raid, leaving Aust alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Aust Caerdonel, Male Elf Wizard 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 20000 cp.


Social Check DCs


Ownka Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath her clothing is a huge mess of scar tissue. Her hair is red and curly. Her violet eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a criminal king-pin and mafia family Ownka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ownka decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has a crush on the local Ruler.

Flaws: Antagonistic. Bonds: Slave, Has a crush, Criminal record. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Ownka Rutherford, Female Half-Orc Commoner 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 6 (-2)11 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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