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NPC Generator

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Advanced [show]


Grisha Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Sellsword, Grisha learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Insomniac. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Grisha Nash, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Deception +2, Insight +6
Senses Passive Perception 13
Languages Common, Orc, Terran, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 800 gp. Coral (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His auburn hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Harbek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Addict. Bonds: Rich, Job, Mentor, Criminal record. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Harbek Bloodkith, Male Dwarf Monk 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 63 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his beige fur in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Secretive. Bonds: Religious, Nature, Adventurer. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Art Running, Male Tabaxi Expert 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 18 (+4)11 (+0)
Skills Athletics +3, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +8

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fistula Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. Her black hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a criminal king-pin and mafia family She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.

Motivation: She wants revenge against gnolls; and a rival would like her out of the picture

Ideals: Philantrophist, Justice, Gifted. Bonds: Immigrant, Criminal record, Enemies. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Fistula Marley, Female Half-Orc Ranger 6
Medium (5'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +6, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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