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NPC Generator

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Advanced [show]


Flame Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her lavender fur is braided into rings. Her yellow eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers; and nothing but the best is good enough for her

Ideals: Fighting, Gifted, Impeccable. Bonds: Family. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Flame Blossom, Female Tabaxi Paladin 12
Medium (5'9") Tabaxi, Neutral Good (CR 12)
Armor Class 10
Hit Points 74 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 16 (+3)19 (+4)
Skills Insight +7, Intimidation +8
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 200 pp. Malachite (15 gp). Red-brown spinel (80 gp). Deep blue spinel (600 gp).


Social Check DCs


Yvonne Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her silver hair is braided into rings. Her eyes are hazel.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A powerful slaver made her what she is. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Yvonne and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new banker responsibilities is difficult

Flaws: Antagonistic. Bonds: Religious, Mentor, Nature, Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Yvonne Sherman, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 7 (-2)15 (+2)
Skills Religion +3, Stealth +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. Citrine (60 gp). Aquamarine (600 gp).


Social Check DCs


Nil Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. With a patchy white beard and wild white hair. He has a tattooed face.

Personality: Nil is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Nil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Nil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Elven compassion; and he feels kind of lost in life

Flaws: Depressed, Racist. Bonds: Adventurer, Poor, Enemies. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Nil Walcott, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Fargas Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a white suit, brown shirt, and tan tie. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has white hair. His green unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. During his travels, Fargas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fargas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fargas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Flaws: Disease, Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Fargas Goldfound, Male Halfling Fighter 11
Small (3'0") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 150 pp. Jet (40 gp). Deep green spinel (40 gp). Sardonyx (70 gp). Freshwater pearl (5 gp). Amethyst (40 gp). Onyx (70 gp). Blue star sapphire (900 gp).


Social Check DCs

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