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NPC Generator

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Lvl.
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Advanced [show]


Roger Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He keeps his long auburn hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Roger Galanodel, Male Half-Elf Warlock 6
Medium (4'11") Half-Elf, True Neutral (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Chrysoprase (20 gp).


Social Check DCs


Gimurt Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a kukri on his belt. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Gimurt has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Philantrophist. Flaws: Hedonist, Disease. Bonds: Poor. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gimurt Daraln, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)7 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Druuk Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light black in addition to tight pants. His red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Druuk Ogden, Male Half-Orc Ranger 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahlyssa Tattersall, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her eyes are amber and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Ahlyssa studied abroad. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Ideals: Gifted, Persistence. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahlyssa Tattersall, Female Human Monk 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp).


Social Check DCs

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