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NPC Generator

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Advanced [show]


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Selfish, Impulsive, Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Immeral Amakiir, Male Elf Warrior 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cairn Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling silver eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Adventurer, Slave. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Cairn Ignominy, Male Tiefling Paladin 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 8000 cp.


Social Check DCs


Flame Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a pastel costume with the symbols of luck on her torso. Beneath her clothing is a huge mess of scar tissue. She has styled her orange fur well, parting it to the left. Her eyes, though not visible through her cowl, are green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Flame grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Slave, Adventurer. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Flame Shoe, Female Tabaxi Expert 3
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of death on his torso. His orange fur is heavily combed to the left. His copper eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of orcs once and for all.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Immigrant, Job. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Trail In the Wind, Male Tabaxi Bard 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 19000 cp.


Social Check DCs

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