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NPC Generator

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Advanced [show]


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. With bright blonde hair and a scraggly beard. He has brown eyes and a brown hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a priest and was forced into it by his family

Ideals: Joker. Flaws: Secretive, Disease. Bonds: Immigrant. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Rurik Strakeln, Male Dwarf Sorcerer 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 48 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 1100 gp.


Social Check DCs


Shamash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his gold crest to look like a famous performer. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Shamash was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: He is greedy; and further expansion of business

Ideals: Fighting, Pacifist. Bonds: Rich, Job, Family. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Shamash Turnuroth, Male Dragonborn Bard 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. Deep green spinel (60 gp).


Social Check DCs


Ar-Karo Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of maces on his belt, each one with a emerald on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ar-Karo Fawcett, Male Half-Orc Druid 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)9 (-1) 19 (+4)8 (-1)
Skills Animal Handling +7, Nature +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156432100000

Possessions: 800 gp. Bloodstone (70 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to hide his balding. This hazel eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Anthony was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anthony took refuge in the large cave and found the beat up pickaxe and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Philantrophist, Professionalism. Flaws: Fearful. Bonds: Family, Nature. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Atherton, Male Human Paladin 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs

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