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Advanced [show]


Vanchu Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She has wavy chestnut hair. Her violet eyes are slightly larger than normal.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised in a white middle class family as the only child. She moved out north to avoid the crime she committed. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants her found

Flaws: Insane, Mundane. Bonds: Enemies, Criminal record, Family. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Vanchu Marlee, Female Half-Orc Sorcerer 17
Medium (5'7") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 42 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Performance +7, Survival +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466

Possessions: 1400 pp. Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (1000 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (700 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Farmer; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Entrepeneur. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Edge Of Snakes, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Ar-Gul Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long blonde hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Ar-Gul began to lead the lost caravan. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Entrepeneur, Joker, Gifted. Bonds: Adventurer, Enemies. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Ar-Gul Hampton, Male Half-Orc Druid 4
Medium (6'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 16 (+3)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 3000 cp.


Social Check DCs


Oren Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Artistic. Flaws: Insane. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Oren Stoutbridge, Male Halfling Fighter 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs

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