Lilith Heal, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a green poncho over her likewise colored trousers and shirt. She has moderate length brown hair. Her black eyes peer out from beneath her small green hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.
History: Born to a Marshal, her father struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple +0
Possessions: 30000 cp.
Odo Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered trident and tarnished shield as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Entrepeneur, Fighting, Philantrophist. Flaws: Disease, Hedonist. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Sardonyx (60 gp).
Riswynn Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She usually wears her grey robe and has her shortspear always slung over her shoulder. Her silver hair is wavy and long. Her brown eyes peer out from beneath her feathered grey hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by goblins. Riswynn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Nothing but the best is good enough for her; and a deep hatred of goblins
Ideals: Opinionated, Impeccable. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Rohesia Weston, Female Human [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of whips, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her moppish golden hair is in a traditional bowl cut. Her hazel eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Rohesia was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 13 years.
Motivation: A strong sense of loyalty to Half-Elven people; and an old rival family wants her found
Ideals: Fighting. Flaws: Racist. Bonds: Family, Religious, Job. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Just what you see.
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