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NPC Generator

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Advanced [show]


Jebeddo Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan coat over a yellow low-cut shirt, and a broad hat upon his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Jebeddo grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Adventurer, Criminal record, Job. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Jebeddo Glittergem, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)7 (-2) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Deep blue spinel (700 gp).


Social Check DCs


Vrondiss Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large green jacket. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Fisher business at a young age. A gifted student he started as a Mercenary, but he got bored and became a Fisher. He became a Fisher soon after.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Family. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Vrondiss Zzzxaaxthroth, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Pushkrimp Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are likewise violet.

Personality: Pushkrimp speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Pushkrimp lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Criminal record, Family, Military. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Pushkrimp Myerscough, Male Half-Orc Rogue 10
Medium (5'7") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2400 gp.


Social Check DCs


Marbas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green painted combat armor at almost all times. He has styled his brown hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has achieved small success as a Armorer.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Opinionated, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Marbas Generous, Male Tiefling Ranger 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Lapis lazuli (14 gp). Alexandrite (1600 gp). Red-brown spinel (110 gp). Chrysoberyl (110 gp). Chrysoprase (50 gp). Brown-green garnet (110 gp).


Social Check DCs

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