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NPC Generator

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Advanced [show]


Euphemia Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her whole body is exceptionally muscular. Her black hair is slicked back into a classic pompadour. She has several tiny topaz earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born several months after her father was called into army service. Euphemia was born on a far northern desert where she grew up under the tutelage of her father, an expert Dilettante. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a crush on the local Shoemaker.

Flaws: Selfish. Bonds: Immigrant, Rich, Has a crush, Military. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Euphemia Porridgepot, Female Halfling Cleric 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 6 (-2)15 (+2)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Raam Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. His hair is short and black. His white eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Rich, Religious. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Raam Quest, Male Tiefling Wizard 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 sp.


Social Check DCs


Duergath Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. His silver hair is braided into rings. His hazel eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and he has a crush on the local courier

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Duergath Dankil, Male Dwarf Barbarian 8
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 47 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 500 gp. Red-brown spinel (160 gp).


Social Check DCs


Hlin Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her left hand appears badly burned and disfigured. She sports silver long hair. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality.

Flaws: PTSD. Bonds: Job, Adventurer, Nature. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hlin Graybeard, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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