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NPC Generator

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Advanced [show]


Dabbledob Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Bookbinder. He has wavy golden hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 6 years.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Dabbledob Albaratie, Male Gnome Warrior 7
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Auran, Celestial, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


River Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown cloak and cross-gartered violet stockings. His fur is black and very short. His copper unseeing eyes seem to look past you.

Personality: This man loves painting and to teach people painting more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

River Shoe, Male Tabaxi Warlock 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Bertram Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears just a white suit. He wears a broad hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Bertram Warmwater, Male Halfling Sorcerer 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 42 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)5 (-3)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 900 pp. Coral (90 gp). Iolite (80 gp). Blue sapphire (500 gp). Golden pearl (90 gp). Golden yellow topaz (300 gp). Eye agate (5 gp). White opal (500 gp). Moonstone (80 gp). Black opal (500 gp). Star ruby (500 gp). Obsidian (5 gp). Peridot (80 gp).


Social Check DCs


Enialis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. He has gray eyes and a tan hat with a white feather.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Insane. Bonds: Family, Criminal record. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Enialis Arnuanna, Male Elf Barbarian 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 7 (-2)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs

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