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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Leighton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a grey suit, black shirt, and yellow tie. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Mayor.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Logical, Fighting. Bonds: Job, Religious. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Leighton, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Azurite (5 gp).


Social Check DCs


Flask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of his god around his neck, and a flail on his belt. His fur is gray and curly. He has several tiny opal earrings on each ear.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he's in love

Ideals: Fighting, Extrovert. Flaws: Mundane. Bonds: Rich, Has a crush. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Flask Of Claws, Male Tabaxi Druid 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)7 (-2) 13 (+1)7 (-2)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 120 pp. Golden yellow topaz (1400 gp). Star rose quartz (40 gp). Carnelian (40 gp). Zircon (40 gp). Peridot (40 gp). Rock crystal (40 gp).


Social Check DCs


Giselle Hayes, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with top hat. Her chestnut hair is wavy and long. Her gray eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Giselle and her spouse have recently divorced.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Joker, Athletic. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Giselle Hayes, Female Human Bard 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 230 pp. Golden yellow topaz (900 gp). Violet garnet (900 gp). Red spinel (50 gp). Moss agate (11 gp). Tourmaline (50 gp). Rich purple corundum (600 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Emerald (600 gp).


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear flannel. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her amber eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She enjoys reading and quiet.

History: She got into the Shepherd business at a young age. In her 13th year, her parents were killed by a gnolls raid, leaving Caramip alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Caramip was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Wants to raise her children well; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Job, Enemies, Family. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Caramip Murnig, Female Gnome Expert 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)11 (+0) 18 (+4)12 (+1)
Skills Deception +3, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs

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