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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Xappan Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting green shirt and pants. His dark red hair is thinning but still full. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Xappan was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Sensitive. Bonds: Job, Immigrant, Has a crush. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Xappan Malevolence, Male Tiefling Aristocrat 6
Medium (5'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)20 (+5) 11 (+0)9 (-1)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Gnoll, Orc, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pûg Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is cut short. He has a dull look in his violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He has had some formal music training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Opinionated, Artistic. Bonds: Adventurer, Military. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Pûg Denholm, Male Half-Orc Paladin 13
Medium (5'11") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 37 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Cask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Shepherd. His white fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. He worked as a nervous Shepherd and found it very stressful. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Poor, Nature. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Cask Running, Male Tabaxi Druid 3
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Coral (150 gp). Blue sapphire (800 gp). Freshwater pearl (16 gp).


Social Check DCs


Felosial Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild chestnut hair. Her gray eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the north. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sold as a small child to a wizard, Felosial was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and money/treasure

Ideals: Pacifist, Opinionated. Bonds: Rich, Mentor, Nature. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Felosial Dulmage, Female Half-Elf Aristocrat 6
Medium (4'8") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 30000 cp. Bloodstone (60 gp). Black pearl (900 gp).


Social Check DCs

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