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NPC Generator

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Advanced [show]


Olivia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath her clothing is a huge mess of scar tissue. Her black hair is slicked back into a classic pompadour. Her green eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invites people to come help in her community garden.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Greedy. Bonds: Slave, Poor. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Olivia TellPenny, Female Halfling Monk 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Boddynock Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his halberd always slung over his shoulder. His brown hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes are passionate and lively.

Personality: Eccentric and domineering, Boddynock will drive conversation. He takes great joy in being the best Priest in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Bonds: Job, Rich, Nature, Family. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Boddynock Nopenstallen, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 35000 sp. Freshwater pearl (11 gp). Banded agate (11 gp).


Social Check DCs


William Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Actor, and sports empty pouches on his belt. His chestnut hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Elven culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Racist, Fearful. Bonds: Criminal record, Rich, Family. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

William Whitby, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs


Gale Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and black robe with the hood down. His red fur has been sun bleached extensively. His eyes are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gale took refuge in the large cave and found the beat up shield and armor he uses now. He has never given up on his music dream.

Motivation: To share knowledge with the world; and to be a animal trainer again

Ideals: Artistic, Logical. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Gale Of Shadows, Male Tabaxi Cleric 7
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 700 gp. Banded agate (13 gp). Red garnet (130 gp). Zircon (30 gp). Alexandrite (200 gp).


Social Check DCs

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