Mara Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple tan robe with blue stripes complete with hood. She carries with her a set of hammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Sporting a red mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a necromancer, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and meet up once more with her childhood friend
Ideals: Fighting, Philantrophist. Bonds: Rich, Mentor, Adventurer. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. White pearl (150 gp). White pearl (150 gp).
Igden Beren, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left leg appears badly burned and disfigured. His brown hair is braided into rings. He has blue eyes and a tan hat with a red feather.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Marshal and found it very stressful. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Many gnolls want him driven away; and his religion dominates his actions
Flaws: Impulsive. Bonds: Enemies, Religious, Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Hrathy Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing colorful clothing, dressed as a Baker. Her hair is short and white. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.
History: She got into the Baker business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she's in love
Flaws: Disease. Bonds: Job, Has a crush, Rich. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 64 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (140 gp). Gold and topaz bottle stopper cork (1500 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Gold dragon comb with red garnet eye (1500 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Medium magic item.
Solomon Churchill, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Stableman and found it very stressful. He has worked as a Stableman like his mother before him.
Motivation: Wants his loneliness to end; and his relatives are trying to arrange a marriage
Bonds: Family, In love, Poor, Job, Has a crush. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Bloodstone (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!

