Miles Moreno, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey trousers with black and red striped suspenders. He wears various colorful collared shirts. With bright blonde hair and a scraggly beard. He has a dull look in his gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.
History: Miles hails from a village terrorized by gnolls. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Animal Trainer.
Motivation: Nothing but the best is good enough for him; and many gnolls want him driven away
Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Enemies, Job. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Sard (60 gp).
Zepar Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying brown hair a little too much giving a sharp brown color. His silver eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and to reunite with his old friends
Ideals: Logical. Bonds: Adventurer, Job, Rich, Guardian. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +9
Possessions: 2800 gp. Pink pearl (150 gp). Bloodstone (30 gp).
Vanuath Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue shirt with thin tan vertical stripes and green pants. He has chestnut hair. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Family, Slave. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
Dayereth Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He wears a wide-brimmed hat to cover his moderate length blonde hair. His violet eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Miller.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Enemies, Criminal record, Nature, Job. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 7000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

