Fax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'5" and is wearing a long, green cloak. His left hand appears badly burned and disfigured. He has moderate length silver crest. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Shoemaker. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Fax has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Criminal record, Rich. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 23 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Lapis lazuli (11 gp). Sard (50 gp). Zircon (50 gp). Freshwater pearl (11 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.
Pirithin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. This blue eyed easterner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Flaws: Shy, Fearful. Bonds: Immigrant, Military, Adventurer. Occupation: Mason
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 8 (-1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Undercommon, Infernal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 20 pp.
Breena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with grey highlights, and long black pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her hair is cut close to her head. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: Her religion dominates her actions; and money/treasure
Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Criminal record, Religious. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Onyx (70 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Golden pearl (90 gp).
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His copper eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Trail has worked very hard to control his curse. He has taken up work as a Mortician and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand his business.
Flaws: Disease, PTSD. Bonds: Rich, Job, In love. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 300 gp. Black pearl (1400 gp). Sard (20 gp). Citrine (20 gp). Onyx (20 gp). Black opal (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

