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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mindartis Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his Stetson tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Selfish, Fearful. Bonds: Nature, Criminal record. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Mindartis Floshem, Male Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 3 (-4)11 (+0) 8 (-1)8 (-1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 80 pp. 4 Antitoxin. 7 Acid flasks.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of drow once and for all.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Enemies, Immigrant. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Trey Rodney, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Vicky Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. She wears her brown hair up in a very large beehive style do. Her green eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Unemployed arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she loathes her own lifestyle

Ideals: Athletic. Flaws: Depressed, PTSD. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Vicky Yeardley, Female Human Cleric 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Seere Deft, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. Her silver hair is lengthy. She has several tiny topaz earrings on each ear.

Personality: She speaks before she thinks and is too direct. She is used to getting what she wants. In part because she is a meticulous planner.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Someone believes her a fraud; and her religion dominates her actions

Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Religious, Enemies. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Seere Deft, Female Tiefling Warrior 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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