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Advanced [show]


Nemeia Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered rapier and tarnished ceremonial dagger as well. She wears her brown hair up. She tend to wears goggles to shield her eyes.

Personality: Nemeia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a big fan of imagination and believes people should spend more time reading and writing.

History: When she was but 8 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Junk Dealer job and began her own company from there.

Motivation: She is unsatisfied with her job; and to get a good night's sleep

Ideals: Fighting, Artistic, Logical. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Nemeia Charity, Female Tiefling Cleric 10
Medium (5'8") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)8 (-1) 10 (+0)16 (+3)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (90 gp). Black velvet mask with numerous citrines (90 gp). Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Bounty Hunter, she is not a threatening figure. Sporting a red mohawk this woman's hair draws a lot of attention. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Irann was raised in a hard working conservative environment. A gifted student she started as a Cartwright, but she got bored and became a Bounty Hunter. She inherited the family business which she has now maintained for 7 years.

Motivation: She feels threatened by others; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Irann Nagel, Female Half-Elf Monk 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He wears his silver hair up in a very large beehive style do. His green eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Anselm Ilphelkiir, Male Half-Elf Ranger 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Zanna Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly brown, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: Zanna was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zanna took refuge in the ruined castle and found the beat up axe and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical. Flaws: Disease. Bonds: Family, Nature, Criminal record. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Zanna Cobblelob, Female Gnome Cleric 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 95 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Golden yellow topaz (1200 gp). Pink pearl (50 gp). Smoky quartz (40 gp). White opal (1400 gp). Golden yellow topaz (1200 gp). Zircon (40 gp). Black pearl (1200 gp). Star ruby (1400 gp). Peridot (40 gp). White opal (1400 gp). 1 Medium magic item.


Social Check DCs

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